- How To Reset A Quest In Fallout 4 Cheats
- How To Reset A Quest In Fallout 4 Mods
- How To Reset A Quest In Fallout 4 Walkthrough
Description: Resets AI. To use, type resetAi, click on the NPC you want to reset, then press the Enter key. The quest involves entering an area of Vault 81 that is only accessible by a NPC letting you in. The quest ends with you getting into another room that is inaccessible until the quest is completed.
How To Reset A Quest In Fallout 4 - basketpro So you got the mod, enabled it, go in game and go to a Chems workbench. Build it, and now the holotape is labeled -quest manipulation holotape. (top of my misc section in abc order) Click it. And there you go, go to whatever mission you are stuck on.
1. Walk up to Preston and talk to him to start turning in the quest. He'll say a random thank-you/grats line or two.
2. Stay in front of Preston for the moment. He will now say something along the lines of 'I have a new mission for you.' Let him say this first line, otherwise the turn-in XP doesn't seem to pop properly in the next step.
How To Reset A Quest In Fallout 4 Cheats
3. As Preston is beginning to speak the first few words of the actual mission, walk/run away from him slightly and bring up your Pip-boy the moment you see the XP reward for the quest you just turned in. (If you stay standing there staring at Preston, the Pip-boy seems unresponsive. To be safe, you want to at least stay within earshot for this step or the turn-in XP may not pop.)
4. Fast-travel to somewhere else (Red Rocket Truck Stop will do).
5. Wait a few moments to make sure the new mission didn't register. Bask in the glow of the quest reward XP.
6. Done! :D
I managed to do this for two quests in a row, fast-traveling to Red Rocket Truck Stop both times without the new quest registering. Eat my shorts, Preston!
Update: It appears even if you never hear about the quests, you can fail them, which is stupid and has to be one of the worst game design decisions ever made. I've read elsewhere that failing those quests results in a permanent happiness loss at the related settlement, but I can't confirm this yet (I will at some point because screw Preston and his stupid quests). Every other faction I've come across with repeatable quests asks first you if you want to do them. And of course, it doesn't matter how ridiculously-fortified each settlement is, someone will always get kidnapped or think raiders can get through missile turrets and guards armed to the teeth. Stupid. Seriously, devs... what were you thinking? I'd shoot Preston between the eyes myself at this point, but he's immortal due to being a companion choice.
Update 2: Regarding the previous update, failing quests you never got in the first place may be glitched to not actually matter. I noticed that quests marked as failed for this reason seemed to reset if I went and talked to Preston out of curiosity. He gave me the failed quests all over again as if they were brand new (same location and everything) and didn't whine at me for having failed anything.